Dev Update
26.02.2024
I've had an idea for a game with physics based gameplay, where the physics was Quantum Entanglement, or a form of it at least.
For 7dFPS I turned this idea into a short game. I learned physics is hard and filled with bugs. I got through it and finished the project and sbumitted. I'm happy with the results but sad I couldn't spend more time on making more engaging puzzles.
I would need a lot more time to design puzzles to help ease the player into all the possibilities the physics has to offer. As someone who knows what it can do I found myself having fun and laughing at my own game.
But I know the game is not easy to pick up or for players to experiment with to find all the combinations I know about.
Working Remotely, United States