We're currently working on an Action Strategy game designed for Tablets and Phones. Instead of a fake thumbstick, we use the touch screen to capture a more intuitive control scheme. Games need to be made with touchscreens in mind in order to fully capitalize on their unique interaction with gameplay.
Our goal is to make a casually competitive game that should be easy to pick up, but hard to master. We are doing this by allowing users to draw their moves on the screen and having every ability utilize the same mechanic.
Tablet / Mobile
Lead a team of Sprights on the battlefield against your opponent. Draw your movements for intuitive touchscreen control. Positions your team out of line of sight, Scout out your opponents and utilize your Sprights abilities to win the match!
Games have three win conditions, defeat your opponents Army, capture the base in the middle of the map or destroy your opponents base. Don't ever quit as you may be able to snatch a win from the jaws of defeat. Be mindful when you're winning or you might snatch defeat from the jaws of victory.
Play Locally Over Wifi
Zero Pay To Win
Fair & Balanced
Demo game is ready, documentation is done. Website is going up. I really hope this game can live up to its potential.
Ok, website isn't totally done yet. This is just the first deployment. We'll be updating it with new artwork and game information.
Expect updates soon.
Spright started as a game I made in Grade School on Pen and Paper. I'm happy and determined to bring it to life to share with everyone.
Drop the blocks into the page, edit content inline and publish - no technical skills required.
Working Remotely, United States